![]() It may be a very still start screen, but when it comes to RPGs, it's easily one of the best. Even 2019's Kingdom Hearts 3 shares its format: watercolor illustration on the right, menu on the left, logo in the corner. The start screen is so perfect that every Kingdom Hearts game since has sought to capture its simplicity. The title music, "Dearly Beloved," remains iconic to this day. The font work is very PlayStation 2 RPG-era. The Kingdom Hearts logo is in the upper left corner. It's just Sora, twig in hand, probably on Destiny Islands somewhere, with no idea of the adventure that awaits him. To me, no starting screen is more memorable than the still one for Kingdom Hearts. Kingdom Hearts Playthrough - Part 1, Game Title Screens 19. No mind though: The original Catherine still exists, and reigns supreme. Katherine, Catherine, and the new Qatherine all switch into the focus depending on the variant you get. The music soon kicks into funky gear as sheep "baaaaah" in the background and Vincent, Katherine, and Catherine wait for us to just click something.Ĭatherine: Full Body, the current generation remaster with new content, twists the familiar start screen a touch too much for my liking, though it remains just as dynamic. Catherine sits atop the sign listing the options too. Pressing start shifts to the next screen, wherein the story, multiplayer, and settings lie. It sets the tone somberly, even though the first image is Vincent, tied to a cube with barbed wire as Katherine sits atop it. Catherine's start screen music, however, remains one of the best on this list. Its music, while significant in setting the mood, isn't technically a criteria on this list. In forming this list, I considered the following: The design of the start screen, the mood it evokes, and how dynamic it is. ![]() Catherine Classic - Main Menu Theme ( 25 min ) 20. Thus the following are, in my eyes, the best start screens in video games. I asked my coworkers here at USgamer if they had any suggestions, and discovered new appealing start screens through them. I sifted through the oldies but goodies, the new kids on the block I figured out which individual entry in a popular series should get a nod, and why. There are so many, I thought, maybe too many to honor in one measly list. In dreaming up listicles, title screens were one of the first things to jump into my mind. All that matters is the start screen can be impactful, and set the tone for what's to come in the game itself. It can have sweeping, emotional music, or it can be near dead silent. When it comes to first impressions though, games have but one shot: the start screen. Maybe there is architecture that is memorable, or maybe it's just a map that we love. Maybe the UI is pleasant maybe the music is phenomenal. There are a lot of things that stick out to us in games. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. This article first appeared on USgamer, a partner publication of VG247.
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